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1. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
You all know you want to fly your rifter with a controller/joystick. With a few controls for pitch/yaw coupled with the speed/approach/orbit/ect bindings, this can become a reality. Not being able to do this was the biggest let down when I starte...
- by Kelbesque Crystalis - at 2010.10.14 22:29:00
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2. WTS 4 x 60day GTC - 600 mil each - ONLINE NOW - in Timecode Bazaar [original thread]
I'll take one to this character.
- by Kelbesque Crystalis - at 2010.06.30 01:48:00
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3. WTB 60d GTC 585mil, online now - in Timecode Bazaar [original thread]
To this character, "Kelbesque Crystalis"
- by Kelbesque Crystalis - at 2010.05.04 04:32:00
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4. [wts] 3 x 60 day gtc - Secure - Online - Instant delivery - 520M - in Timecode Bazaar [original thread]
I'll take one to this char.
- by Kelbesque Crystalis - at 2010.03.03 07:26:00
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5. [ISSUE] T3 Refitting inside Wspace - in Assembly Hall [original thread]
Signed! Seems silly they didn't think of this already.
- by Kelbesque Crystalis - at 2010.02.02 23:49:00
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6. Salvaging "Shadow Serpentis Wreck" - in Missions & Complexes [original thread]
Quote: Salvager I: A specialized scanner used to detect salvagable items in ship wrecks. Access difficulty bonus 5%. Salvaging: Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 5% increase in chance of...
- by Kelbesque Crystalis - at 2009.10.23 17:16:00
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7. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Caldor Mansi Edited by: Caldor Mansi on 19/10/2009 17:26:08 Lmao. You little ****** including T2 ogres in your calcs... And your point? Both get the same damage from T2 Ogres. The graph could of been done with out...
- by Kelbesque Crystalis - at 2009.10.19 17:36:00
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8. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Please reactivate "Kelbesque Crystalis"
- by Kelbesque Crystalis - at 2009.10.07 03:34:00
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9. [Proposal] - Minmatar Large Projectile/Ship Fix - Astrophobic's - in Assembly Hall [original thread]
Projectiles need something.
- by Kelbesque Crystalis - at 2009.09.02 23:54:00
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10. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
The heart of the problem is 5 high slots and being short a mid/low. Do one of the following: a) 2x guns and a massive damage bonus. b) 2x guns and 1x launcher with 2x projectile bonuses (and no missile bonus) like most minmatar gun ships (hurric...
- by Kelbesque Crystalis - at 2009.04.30 18:36:00
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11. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
It's still easier to train up lasers and Amarr BS 5 instead of two weapon systems (+ support) and 2 tanking systems. Why would you train longer for a inferior dread? ~10% DPS bonus and a stronger dependence on missiles doesn't fix this ship. Mak...
- by Kelbesque Crystalis - at 2009.04.29 23:33:00
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12. Vargur setups - in Ships and Modules [original thread]
Originally by: nails Plus it's nice not to be one of the 90 people flying around in a navy raven. As I see it, for universal lvl 4 missions of all races, my setup is best if you want to use projectile on lvl 4 missions. I was implyin...
- by Kelbesque Crystalis - at 2009.04.09 00:06:00
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13. Vargur setups - in Ships and Modules [original thread]
Originally by: nails I can see if all missions were close orbit gank fests, the autocannons would be best, but with caldari missions with most enemies being guristas, I'm subject to go with the artillery as more efficient and less time co...
- by Kelbesque Crystalis - at 2009.04.08 23:38:00
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14. As a Minmatar pilot, Is it worth going into large guns? - in Ships and Modules [original thread]
Edited by: Kelbesque Crystalis on 08/04/2009 22:49:41 Having matar BS 4, and both large projectile specs to 4, I can honestly say I wish I had T2 large rails or lasers instead. I certainly had a good run missioning in a Maelstrom and a Machari...
- by Kelbesque Crystalis - at 2009.04.08 22:48:00
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15. [Issue] The EVE Font - in Assembly Hall [original thread]
It's pretty obvious when calling out system names in 0.0 or reading off WH names over vent/TS that this is a real problem.
- by Kelbesque Crystalis - at 2009.04.07 22:05:00
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16. lvl 4 AE bug? - in Missions & Complexes [original thread]
I noticed this as well. Even more curious was that if I gang warped in, one member would warp in and bounce off of the station in the first room, and the other would warp to the accel gate before the 1st room.
- by Kelbesque Crystalis - at 2009.03.30 16:32:00
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17. [Issue] Tempest vs Mealstrom v2 - in Assembly Hall [original thread]
Supported
- by Kelbesque Crystalis - at 2009.02.13 07:06:00
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18. [WTB] 60d GTC 600Mil - in Timecode Bazaar [original thread]
Edited by: Kelbesque Crystalis on 13/02/2009 05:11:11 1x needed for "Min Qa" Contact "Kelbesque Crystalis" in game when the transaction is setup.
- by Kelbesque Crystalis - at 2009.02.13 05:11:00
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19. [IDEA] Introduce scripts for damage modules - in Assembly Hall [original thread]
These might work better as rigs: +10% dmg (moar alpha) for -10% ROF (shots take longer) -OR- +10% ROF (less time between shots) for -10% dmg * it would have to NOT be stacking penalized with current dmg mods * <racial weapon> rigging coul...
- by Kelbesque Crystalis - at 2008.06.26 06:44:00
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20. --> Tempest Again <-- - in Ships and Modules [original thread]
You aren't necessarily going to get a CSM response by posting as you did in the Jita Park Speakers forum. The "normal" means to get attention is to post in the assembly hall, and have people pledge support to show the CSM reps that it is a big eno...
- by Kelbesque Crystalis - at 2008.06.25 20:59:00
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